Let changes sink in, let people test it and listen to constructive feedback and not the "omfg boss 2 stronk, 1 shot my 5% hp left vamp" I feel they are rushing things, listening to much to the "omg this game is so hard" persons on the forum. more than 50% of the achievements aren't working right now. I just want to be able to do them and its just not possible. Meanwhile they keep on breaking achievements left and right while trying to fix things. Spell cost increase is defintely deserved for those 2! Some of the minion buffs were totally undeserved too, like increasing the damage on the Bone Golem ult for example. Now he is even more useless on 3rd floor and lost a lot of damage potential, so overall he is just lack luster. Same goes for the damage decrease on DK, which in turn got a double decrease: Armor/Resistence down and further % scaling off of those down too. Some nerfs on minions was definitely deserved, like the mana gain on Banshee and some were not strong enough like simple wrath increase on LS ult. They were mostly beatable on the first try (if you know their mechanics) with a wide variety of teams. The nerf to traps was harsh, but now they feel more in line with other skills (before: when enemies were passing through a cloud, now only when they end up on the cloud damage will be dealt).įurther nerfing bosses felt undeserved. I for one am not that happy with the current changes. In addition the remaining skins were added today too. For example skill adjustments for DK, cost increase on LS and some more. Today they probablty just added the last remaining few changes. Most of the changes got already implemented during the past few days, like some boss stat changes, DK stat changes and many more.
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